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UAVs were replaced with recon planes, precision air strikes became overwhelming artillery bombardments, and helicopter support was switched out for a terrifying pack of bloodthirsty hounds. The end result is essentially just Modern Warfare multiplayer but in WWII. Treyarch didn't innovate too much on the perk, killstreak, and attachment systems introduced by Infinity Ward in Modern Warfare, but the studio did adapt them to the World at War multiplayer's setting faithfully. Related: Call Of Duty: Vanguard Is The World At War Sequel We Never Got The World at War campaign is just as cinematic as Modern Warfare's, with standout moments at the Battle of Stalingrad and the Battle of Berlin, which concludes with the player planting the Soviet flag atop the Reichstag. Kiefer Sutherland also lent his voice to World at War's campaign as Sergeant Roebuck, a grizzled marine veteran who leads the player in the U.S.'s island-hopping campaign against the Japanese Empire. It packs some great star power, including Gary Oldman's COD debut as Captain Reznov, a role he went on to reprise in Treyarch's Black Ops series. Set in the Pacific and Eastern theatres of WWII, World at War boasts a gripping story that draws inspiration from films such as Enemy at the Gates and The Thin Red Line.
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